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This page shows the current
news and events we are involved in.
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15.
July 2013
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Business Modeling Starter Kit
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We set up a new website at www.uxberlin.com and www.uxberlin.com/de (for the German version). It contains an overview and downloads of Hennings publications and information on the Business Modeling Starter Kit. The Starter Kit enables entrepreneurial teams to explore the range of ideas and viable business models for a new or existing business. Results provide the basis for business model implementation that proceeds through iterative exploration, elaboration, evaluation, experimentation and evolution of assumptions. It was iteratively refined through dozens of workshops with startups and corporate venture projects.
Enjoy!
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20.
March 2012
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User-Driven
Innovation
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Since 2008 Henning is working on an interim-management position as research and innovation director. He set up and
is now leadning a new project field with now about 20 colleagues and
scientific assistants for user-research and open innovation management.
Within the project field we develop, apply, and transfer methods of user
research such as ethnograpic day in the life visits, online diary
research, lead user and future workshops, user clinics, and user innovation
panels. Application fields include potential features of IPTV and Next
Generation Mobile Networks, mobile services and social networks and
future scenarios for disruptive communication technologies.
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10.
October 2011
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Technnology Innovation
Radar
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Since October 2006 we are continuously scouting for new developments in ICT in Japan and Korea we found
more than five dozen and initiated first German-Japanese contacts for
research and development in telecommunication. For the Technology Radar of
the Deutsche Telekom-Laboratories we now delivered profiles for more than three dozen technologies
like mobile multiplayer games, domestic robotics, large screen interfaces,
projected displays, wireless sensor networks for disaster management, robotics or context-aware computing. We just proposed 12 promising new topics and we keep on looking ...
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28.
February 2011
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Learner-Centered Design
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Since 2007 Henning has been working on several
research projects at Waseda University in Tokyo, Japan.
Until the end of January 2011 he will now deal with design challenges and opportunities
of portable technologies to support learning activities inside the classroom and outside
across various contexts. A functional software prototype for interactive whiteboards,
and pen-tablets and PDAs has been implemented in order to support learning activities
in the classroom, at home, and in the wild. Futures workshops have been conducted to
sketch out additional scenarios for mobile learning applications, named Pattern Collector,
Natural Ideograms, Contextual Windows, Augmented Tourguide, Mobile Library, and Wiki School.
Drawing from psychological and pedagogical theory we explored their unique potential to
support learning across contexts.
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30.
November 2009
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bovacon Brand and Marketing Clinics
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Working with a number of clients
we identify some major areas for improvement in the marketing processes and
brand management. We combined this experience in our new service offer
“bovacon Brand and Marketing Clinics”.
What it is all about?
Everyone is thinking about Corporate Design, colors and brand values, we
believe the key challenges are:
» Knowing how your customer
experiences your brand and what is his actual perception of it.
» Increasing effectiveness
and efficiency of marketing processes reducing time-to-market and costs.
» Learning from practices
from other industries and companies on how to run marketing processes
efficiently.
» When implementing a
technical solution to support the marketing processes, knowing which one to
choose and how to implement it.
This is where we step in.
Read
more!
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20.
December 2009
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Safety-Critial Applications
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We support a large airline to establish user experience as a key differentiating factor of a large software package of safety-critical applications such as flight planning for worldwide clients. Recommendations for prototype redesign were derived from empirical and expert evaluations. Together with findings from paper prototyping they contributed substantially to an improved interaction design of the system. Extending an initial generic style guide all interaction design solutions have been documented within an style guide that will be the basis for future extensions and newly developed systems. Our immediate client and its clients we worked with in the testing sessions were highly satisfied with the proceeding and the results. We are continuing our cooperation.
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20.
October 2009
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Human-Robot Science
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Together with Prof. Takanishi from Waseda University we reviewed research and published a feature paper for Technology Radar of Deutsche Telekom Laboratories. From the Greek myth of Pygmalion to modern science fiction artificial life forms populate literary imagination and challenge designers around the world. Ever since their role model and antagonist has been the human being, whose desires, needs and fears, and whose culture shape their development.
Today robots are integrated into the fabrics of production and service industries, and specialized models now spread into domestic environments. Human-Robot Interaction (HRI) became
a critical component to the success, acceptance, and capability of robot systems. We review history and cultural factors within the development of robots focusing on humanoid and service robots in Japan. Robot models for different application domains focusing developmental efforts are being presented. We describe our notion of human robot science and exemplify
the approach discussing challenges and potentials involved in the design of a
humanoid robot orchestra are being elaborated upon. Finally we explore how humanoid robots may impact requirements for future communication services and infrastructures.
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20.
March 2009
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Iterative User Research Lifecycle
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Henning presented our approach of strategic user research and innovation, and showed selected projects of ours at the Japanese chapter of the
British Institution of Engineering and Technology (IET). The iterative approach combines ideation, exploration, specification and evaluation. Within the ideation phase we manage and foster divergent thinking. Within exploration an in-depth understanding of user needs lays the ground to sketch out and prioritize opportunities and rough concepts. Specification of user requirements is informed by customer insights, usability guidelines and design patterns and may include information architecture and use cases. Evaluation of prototypes to guidelines, patterns or user feedback identifies usability problems and yields recommendations for optimization & redesign. Each phase was illustrated by projects we conducted within the last year: Ideation on future mobile broadband applications, exploration on mobile email, specification of startup experiences of mobile business users, and evaluation of safety-critical systems. Within dynamically changing environments user-research for innovation is not only a matter of new product development but an ongoing endeavor with strategic impact. Within learning organizations not only the participating individuals learn to develop innovative, potentially customer-centric products, but an increased sensibility for user and market research impacts decision-making on every level.
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30.
May 2008
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Real
Virtualization
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Cloud computing runs outsourcing of computing (speed,
storage, memory, and network access) to a web of scalable resources. It
allows users to work with data and applications beyond their local machine.
While Amazon already offers access to their compute cloud as a service,
German Zimory will now go one step further. Instead of just renting data center
capacities they create a marketplace for seekers and vendors. Its
matchmaking platform allows individuals and data centres to trade capacity
to cover short term capacity demand on virtual machines on the one hand,
and to utilize idle running resources on the other. The Zimory marketplace is the heart of this adaptive infrastructure.
Developing the user interface of the marketplace we participate in the
specification of Zimorys service offering - and recommend you to check it
out!
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30.
March 2008
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Mobile
Barcodes Research
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Two-dimensional barcodes make targeted information related to the users situation available
via mobile phones linking the physical to the online world. Reading various
codes with a mobile phone camera users may sign up for programs, buy
tickets or retrieve further information e.g. on the organic farm that grew
the food they think about buying. Though these barcodes are an
indispensable and omnipresent aspect of mobile phone culture in Japan (with
complete magazines full of barcodes) our client faced difficulties in
trying to obtain business relevant data. Engaging native speakers we
conducted market research and telefone interviews with major players from
our asian network and compiled business cases, use case, and market data
associated to experiences and future prospects of asian barcode business.
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30.
January 2008
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Pecha
Kucha Night
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Henning engaged in what has been called Powerpoint-Karaoke,
presenting selected works from our research and consulting activities in
Europe and Japan at the
original Pecha Kucha Night in Super Deluxe, Tokyo, Japan.
Check the Pecha-Kucha Website for details on the event and Pecha Kucha in general.
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24.
January 2008
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Mobile Systems for Contextual
Learning
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At the IEICE
Conference for Educational Technologies in Fukuoka, and the IEICE
Conference for Mobile Multimedia Communication in Hamamatsu, Japan, we present our latest contributions to the
design of mobile systems for contextual learning. We reflect upon previous
works on designing interaction with educational technologies for formal and
informal settings (involving interactive whiteboards and pen-tablets in the
classrooms and learning activities with PDAs “in the wild”). Mobile learning is learning across
various context and embedded in the learners' situation. We present a
mobile system for learning about design patterns and present two scenarios
for travelers learning about language and
culture with embedded and mobile devices.
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10.
December 2007
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Disaster
Prevention
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We are participating in an international project to
set up an early warning system for natural disasters. Information from
various resources and geographically distributed sensors is brought
together and visualised in a complex decision support system. Applying
expert evaluations and eye-tracking studies our first job was the
evaluation and improvement of the preliminary interfaces for the decision
maker. The goal was to increase situation awareness and allow for a
flexible and efficient interaction with critical data. Developing
interfaces that help to saves lives remains a great challenge for us.
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30.
November 2007
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Website
Migration with Users
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We delivered a concept how to inform users about
the new features and content on the website of a big German broadcasting
network. Like everywhere in the online world we are moving towards enhanced
user participation and media formats like streaming media, podcasts and
"pechakucha". The concept covers essential information about the
relaunch, portraits of new content domains, a quick reference card for
printout and structured ways to obtain and analyse user feedback. We are curious about the
results.
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22.
November 2007
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Japanese Telecommunications
Research and Development
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As the local hub of the Technology Radar of
Deutsche Telekom Laboratories we prepared and conducted our second travel
to leading institutions in Japanese IT Research and Development. This time
we visited large companies like KDDI, NTT DoCoMo, Sony, NEC, Waseda University, NICT and Bridgestone. We
thank our hosts for presenting such innovative topics like fingerbone
conduction, powder-based flexible displays, 3D displays, sonic data
transmission, free-viewpoint television and many more. Japanese kindness
and readiness for anything new and thrilling is without comparison.
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1.
November 2007
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Pattern
Workshops
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We prepared and conducted a series of workshops
"How to work with Interaction Design Patterns". The idea was to
not only explain the advantages and potential workflows for the interaction
design pattern approach in large companies, but to provide the participants
(interaction designer, product manager) with hand-on experiences. Within
the three hour workshops participants learned how to extract patterns from
existing solutions and how to apply them in the context of service
development.
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25.
May 2007
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Expert
Evaluation for Berlinale
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KBB is introducing new management software for the Berlinale Berlinale. Databases and activities involved in organizing and
celebrating Germany's
most famous film festival are being transfered into a new graphical user
environment. We conducted a heuristic evaluation of the prototype for the
new, complex system developed by Interactive
Tools . We identified current
strengths and weaknesses and pointed out potentials for short-term and
mid-term improvements. In a next step measures for collecting and analysing
user feedback within the introductory phase may be defined in order to best
support Berlinale users according to their needs and preferences.
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11.
April 2007
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Interview
with PingMag
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The
English / Japanese Design Magazine PingMag interviewed Henning in Tokyo and now
published an article about his work there. Have a look and feel free to
comment on PingMag . If you want join Henning
learning Hiragana, Katakana and Kanji see the Japanese
Version.
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2.
February 2007
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Webscore
Expert Analysis
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In cooperation with the Interaction Design Lab of the
University for Applied Sciences Potsdam we conducted an expert evaluation
of the prototype and alternative designs within the website redesign of the
Investment Bank of Berlin . The WebSCORE Expert Screening, developed by Fraunhofer IAO,
delivered fast, profound and comparable results with respect to content and
functionality, navigation and interaction, and media design and
presentation.
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25.
- 26. January 2007
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Conference
Presentations
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We presented at two Japanese conferences: 1) the Conference
for Haptic Media and Multimodal Quality by the IEICE (The Institute of Electronics, Information and
Communication Engineers) Technical Committee on Multimedia and Virtual
Environment (MVE) with Technical Committee on Communication Quality (CQ) in
Kitakyushu, and 2) Conference for Open Source Software by the IEICE
Technical Committee on Educational Technology in Tokyo. Both research
projects have been conducted in cooperation with the Laboratory of Matsumoto sensei and Professor Baloian from the DCC at the University
of Chile.
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20.
October 2006 - 20. February 2007
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Research and Technology Scouting
in Japan
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Henning is spending 4 months on a research
fellowship at the Waseda
University in Tokyo after having received
an invitation and award from NICT, the National Institute of Information and
Communication Technology, Japan.
His research aims at creating an interaction design pattern language for
formal and informal learning environments such as classrooms, museums, or
cities. Together with his students he explores, develops and evaluates
several software prototypes to support activities involving devices of
different formats such as interactive whiteboards, pen tablets and PDAs. In
addition to his research activities he supports the Technology Radar of
Deutsche Telekom Laboratories with scouting for new developments in Japan and preparing potential cooperation
with leading institutions for ICT research and development in Japan.
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30.
October 2006
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Bogo presented at the Information
Architecture Summit in Berlin
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The Information Architecture Summit in Berlin was the second summit in Europe.
Bogo presented the results of the content adaptation study and the potential
consequences on the information architecture and the profession of
information architecture. The presentetation was enthusiastically received
and has received great reviews on several websites and blogs. Contact us if
you are interested in receiving the presentation.
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2.
October 2006
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Migration
Project
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Applying various methods like heuristic
evaluations and contextual task analysis with workplace observation we
accompany the transition of the online activities of a large public radio
and television network. Migration of large websites is oftentimes seen from
a technical point of view. In the case of a large portal with several
brands it becomes an additional challenge to take along the users.
Addressing the user-centred aspects of migration projects we collected
essential issues, best practises and helpful templates, and conducted a
workshop how to communicate the changes internally and externally (details
available upon request). The project continues in cooperation with the University of Applied Sciences Potsdam.
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27.
September 2006
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ICT Perspectives on our aging
society
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We finished and presented the results of an
in-depth study for German
Telekom Laboratories. Almost ten
years ago Henning published his diploma on imaginary models and styles of
innovation in the development of information and communication technologies
for our aging society. This time we conducted a literature study, expert
interviews, user studies on the impact of the demographic change to the
design and development of information and communication technologies.
Results covered latest research initiatives and findings, prototypes and
product evaluations as well as accessibility guidelines for developing
technologies suitable for elderly users. While most efforts in research and
development still focus on technologies for compensation of age-related
deficits we encountered a focused generation with individual potentials and
desires and discovered new approaches of their support.
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2.
June 2006
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Interaction
Design Patterns
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We participated in a large commercial research and
development project on interaction design patterns. Design patterns are
solutions to recurring problems in design. They may be improved
individually and combined into so called pattern languages, which inform
but not determine individual designs. Companies like Yahoo! and SAP have
reported their experiences with introducing a design pattern approach into
the organization. However our project is one of the first attempts to
create a unified user experience across numerous applications, platforms
and devices. We evaluated and modified the currently existing designs and
solutions and contributed new interaction design patterns of various kinds:
process-oriented and stage-based patterns, on detailed and general levels.
The project is being conducted in cooperation with Interaction Design Lab at the University of Applied Sciences in Potsdam
and the Fraunhofer IAO in Stuttgart.
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12.
April 2006
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Eyetracking
for ImmobilienScout
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We conducted an eyetracking-evaluation of
different design approaches in the redesign of Immobilienscout24 website. The eyetracking system we used (TOBII 1750) allows a
reliable analysis of fixation paths and visualisation of hotspots and
yields objective data on the distribution of attention of users. To
evaluate the design approaches we combined the analysis of eyetracking-data
with results we gained from interviews, a semantic differential and a
confrontation of participants with the videos of their eyetracking paths.
This ways we could deliver not only statistical data and visual exploration
and navigation patterns, but also analyse strengths and weaknesses of the
different solutions and derive recommendations for redesign.
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31.
March 2006
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Completed a large study of content
adaptation solutions for mobile devices
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We successfully completed a large study where we
evaluated several content adaptation solution with multiple devices in
multiple usage scenarios.
Content adaptation solutions try to modify
websites so that they can be displayed on mobile browsers.
In a summary: Although they manage to increase the
probability that the page will be displayed and can be used, they generally
do not provide adequate user experience. The winner was a client-server
combination: Opera Mini Browser.
At the same time we also evaluated several popular
websites for their "mobile readiness". the results: most sites do
not provide any or only limited support for a mobile user.
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31.
March 2006
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Bogo was interviewed for the
M.I.T. Technology Review Magazine
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In an article by Niels Boeing, titled "Der Cyberspace im
Bullauge", Bogo was interviewed about standards and practices in
interaction design of websites and related technologies.
In an article by Jens Frantzen, titled "Erklärungsnot an der
Ofentür" about technical documentation, Bogo talks about the
challenges of relying on graphical instructions and the need to test it
for usability. Bogo also talks about the need for technical
documentation: "Everybody wants it just to have it, but nobody wants
to read it". His vision: A well designed product doesn't need documentation.
And if, then keep it minimal.
See www.technologyreview.de
for more information.
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3.
March 2006
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Design Concept for Flight
Entertainment
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Together with Wunderman Germany we worked out a concept
for an inflight entertainment system for a large airline. The goal was to
enrich travelling experiences by providing a smooth and easy to use
interaction involving backseat displays and handsets for different booking
classes. Some of the lessons learned here we systematized and developed in
an article on "Interaction Design for Flight Entertainment"
(available on request).
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1.
March 2006
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We just started a new project -
qualitative and quantitative evaluation of content adaptation solutions for
mobile devices
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Content adaptation solutions adapt normal websites
to mobile devices with a goal to improve presentation, speed, navigation
and visual design. Various techniques are used and, due to differences
between devices themselves, they also have different effects on various
devices.
The study compares quantitative and qualitative
performance of the most known solutions on various website types and
various devices.
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1.
February 2006
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We conducted a research and
design study for a large mobile communications company
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In January we developed a complex prototype in
Macromedia Flash for demonstration and testing purposes of an online
composer for multi-media messages.
User experience evaluation with representatives of
three age groups and two levels of experience revealed, how users' mental
model develops through acquired knowledge about the basic concepts of the
application during the ongoing interaction (such as the concept of slides
and intermedia file formats). Open and closed PDF-questionnaires (developed
in cooperation with in-frage) gave us additional insights into user preferences and
understanding for such intermedia applications.
We identified misleading and missing clues and
derived recommendations.
Contact us directly for more information.
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15.
December 2005
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Henning presented at the
Technical University of Berlin
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At the Center for Human-Machine Interaction at the
Technical University of Berlin (ZMMS) (www.zmms.tu-berlin.de/de/veranstaltungen/Kolloquium.php) we presented previous works together with the Interaction Design
Lab (IDL) Potsdam
(www.idl-potsdam.de). We asked: What do the disciplines of computer science and
psychology, and especially of design contribute to the successful creation
and development of engaging interactive systems. While the discipline of
design has been traditionally reduced to front-end aesthetics we tried to
work out its original potential in exploring new materials and principles
of interaction. The presentation was part of the weekly colloquium at the
ZMMS with internationally recognized researchers and scientists.
Download the presentation (without the videos included) or contact us for further references
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15.
December 2005
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We started working with the
OpenUsability community
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We discovered the OpenUsability community almost
by an accident surfing the web and liked the idea immediately. It is a
forum where usability experts make their services available for open source
projects.
We decided to participate immediately and are now
continuously working on 3-4 projects.
For more information about the OpenUsability, see www.openusability.org.
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15.
November 2005
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tekom
conference in Wiesbaden
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Bogo presented two sessions at the tekom
conference in Wiesbaden
in November. Although the conference focus is not primarily on usability,
but on technical communication, there is also a usability track. The
sessions focused on organizational issues in usability: "A roadmap to usability" and "Von technischen Redakteur zum
Usability-Engineur". Both sessions
created lots of resonance and received great feedback. To download the
presentations, simply click on the title.
See also our take on the "Capability Maturity Model for
Usability".
Thanks to all the participants!
For more info about the conference, see www.tekom.de.
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15.
October 2005
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2.
Potsdamer Multimedia Conference
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On October 13, 2005, we participated
with two contributions at the 2. Potsdamer Multimedia Conference of the University of Potsdam at the Hasso-Plattner
Institute for Software Systems Technology.
Henning hold a presentation on interface design
for interactive whiteboards and we presented a poster on "Usability
- from optimizing products to designing corporate processes."
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5.
October 2005
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Keynote at the ISTC
conference in England
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Bogo gave a keynote presentation on the
trends in technical communication at the ISTC conference, September
23, 2005 in Coventry,
England.
You can find more info about the conference under:
www.istc.org.uk/pages/conference2005.php
You can download the presentation here (1.3MB).
It was great to see some old friends and make some
new ones!
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5.
October 2005
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Invited presentations at the
TCANZ conference in New
Zealand.
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Bogo was invited to give several presentations at
the TCANZ information developers conference in Christchurch, New
Zealand.
For more info about the conference and the TCANZ
organization, see www.tcanz.org.nz.
This was my first time in New Zealand -
thanks to Margery Watson and the organizing committee!
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Conferences
July 2011
Henning published results and
presents use cases for ubiquitous learning at the international conferences
ED-Media in Lisbon. His latest contribution is on future scenarios in strategic consulting
and will be presented at
IADIS International Conference on Telecommunications, Networks and Systems
in Rome.
December 2010
Henning presented his works on "Scenarios for Mobile Learning across Contexts" at
the Asian Conference on Education in Osaka, Japan.
Oktober 2010
Bogo gave a talk with the title "Social Media in the apparel industry" at
the IAF Conference in Hong Kong. Doing this he opened a new way
to answer the conference theme question: "How retailer brands, internet and green manufacturing are
transforming fashion business".
July 2010
Henning presented our new approach towards "Grounded Innovation -
A Research Approach for the Fuzzy Front End of Innovation" at the
Business and Information 2010
conference in Kitakyushu, Japan.
June 2010
Bogo gave a talk with the title "How much Facebook does a company need" at a MiPo 2010 conference in Schlo§ Kapfenburg. Bogo talked how company intranets and internal corporate communication can benefit from Social Media and presented several examples. He also warned against using a Facebook as a company intranet and communication tool.
May 2010
At the German Information Architecture conference Bogo gave a talk titled "Riding on the Storm - A Survival Guide for IAs to Service Design". Bogo took a critical view at the service design buzz, compared it with User Experience and Information Architecture and provided tips on how to stay on top of all buzzwords and survive in the future.
August 2009
At the conference for “Technology Management in the Age of Fundamental Change” in Portland PICMET 2009 , we present a paper on divergent innovation. The process of generating new ideas in engineering, science and design is usually considered ill-defined, or even random.
We discuss experiences with three alternative approaches: (1) futures-oriented approaches, (2) contextual approaches and (3) the resource-oriented derivation of product attributes from value propositions. We derive implications and guidelines for early phases of disruptive innovation.
July 2009
At HCI International 2009 in San Diego, California, we will present two of our
latest works. A full aper on "Love at First Encounter" addresses
the start-up experience with new applications. Starting from first
impressions and initial learning experiences users decide whether they will
accept the product, configure basic settings with lasting impact, and they
explore how to integrate it into their everyday practises. Another full
paper is in the thematic area of Internationalization, Design and Global
Development.
October 2008
Henning presents recent developments and trends
for mobile applications in Japan
at the WCI conference in Berlin.
Usage scenarios related to mobile learning and literature, mobile mangas
and TV, QR-Codes, and contactless payment, and the ecosystems these
applications create provide lessons to be learned for the European market.
July 2008
Henning will present his latest research on
interactive environments for contextual learning at the ED-Media World Conference of Educational Multimedia, Hypermedia and
Telecommunications in Vienna and the IEEE ICALT Conference in Santander, Spain.
March 2008
Bogo is an invited speaker at the WinWriters conference.
Bogo will talk about benefiting from Web2.0 practices for corporate
communication and user assistance, present an essential toolkit for
information architects, and participate at the pundit panel.
December 2007
IEICE Conference in Kyushu, Japan
We present our latest paper on mobile systems for
contextual learning and the IEICE conference for Educational Technologies
in Fukuoka, Kyushu, the southern island of Japan. We focus on the question
how mobile technologies can be applied to support learning activities in
location, time and user-releated contexts.
September 2007
CEDI 2007, Spain
Our first Spanish paper contribution was accepted
to the Congreso Espagnol de Informatica (CEDI) 2007 in Zaragoza, Spain.
We present new mobile applications for PDAs to integrate formal and
informal learning environments and provide a unique interface for learner
across a variety of devices.
July 2007
HCI International 2007, China
At HCI 2007 Henning will present his recent works
on an interaction design pattern language for educational technologies. We
differ between the hierarchical levels of didactics, curricula, activities,
actions and operations and match insights from learning psychology and
activity theory to interaction patterns for implementation.
18.-20. July 2007
ICALT Conference, Japan
At this IEEE conference we will present two recent
works on a concept and prototypes for educational technologies. Our
software for PDAs allows to perform and documenting activities in the wild
and bringing them into more formal classroom or meeting settings.
Gesture-based interaction for whiteboards and synchronous access for
multiple pen-tablets have been implemented.
May 2007
STC Summit, USA
Bogo will present several sessions on information
architecture and design at the international STC summit. For more
information, see the STC website
16. September 2006
STC eLearning conference in Boise,
USA
During his US tour, Bogo will present two
sessions on best practices and lessons learned in designing training
curricula using blended learning and elearning. In addition, interviews
with local media are planed. For more information see: http://www.stc-src.org/elearning2006/index.htm/
18. September 2006
Keynote at the CIDM Best Practices
Conference
During his US
tour, Bogo will give a keynote at the Best Practices conference of The
Center for Information-Development Management in San Diego, California.
This year's Best Practices conference focuses on collaboration and
globalization within our organizations. The keynote will explore the
necessiry of publication professionals to increase their value to the
corporation. For more information see: www.infomanagementcenter.com
30. September 2006
European Information Architecture Summit 2006
(EuroIA 2006) in Berlin
Bogo will present the results of the content
adaptation study at the European Information Architecture Summit in Berlin. The event is
a must for all European Information Architecture professionals. For more information see: www.euroia.or
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